LucidShape 1.9

12 July 2010

Beacon Concepts

Beacon Concepts has introduced Brandenburg's Lucid Shape 1.9 to the Americas. The lighting design and analysis software package reduces product development time by 30-50 per cent.

The new LucidShape 1.9 release has many new features and improvements, such as in-core multithread simulation for Monte Carlo and light mapping, improved speed in raytrace with accurate NURBS and with Triangle/NURBS, and new surface tessellation algorithm for graphic display and ray trace. It also features a new application menu structure with 'design feature' offering, and a new design feature for backlighting and optimisation.

This release provides for several improved simulation techniques. First, there are now three different simulation methods: the default simulation on NURBS, which is the most accurate; a fast simulation on triangles and finally a combined simulation of triangles and NURBS. Secondly, the surface tessellation builds a triangle representation for graphic display and for simulation. And finally, LucidShape now offers multithread simulation for Monte Carlo and light mapping as in internal process.

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