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	<title>Scientific Computing World: Education &#187; KS3</title>
	<link>http://www.scientific-computing.com/education</link>
	<description>Brought to you by Scientific Computing World</description>
	<pubDate>Fri, 23 May 2008 18:17:12 +0000</pubDate>
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		<title>Experiments with a one-per-student computer</title>
		<link>http://www.scientific-computing.com/education/archives/72</link>
		<comments>http://www.scientific-computing.com/education/archives/72#comments</comments>
		<pubDate>Mon, 21 Apr 2008 19:01:27 +0000</pubDate>
		<dc:creator>Felix Grant</dc:creator>
		
		<category><![CDATA[KS1]]></category>

		<category><![CDATA[KS2]]></category>

		<category><![CDATA[KS3]]></category>

		<category><![CDATA[KS4]]></category>

		<category><![CDATA[miscellaneous]]></category>

		<category><![CDATA[mobile computing]]></category>

		<category><![CDATA[primary education]]></category>

		<category><![CDATA[review - equipment]]></category>

		<category><![CDATA[secondary education]]></category>

		<guid isPermaLink="false">http://www.scientific-computing.com/education/archives/72</guid>
		<description><![CDATA[Asus&#8217; EEE PC, though useful in many other areas (see more extensive review here), is a computer designed specifically for education. A wireless platform cheap enough, light enough, robust enough, small enough and powerful enough to be seriously proposed as a go anywhere, work anywhere, one per child point of wireless entry into a networked [...]]]></description>
			<content:encoded><![CDATA[<p><font face="DejaVu Serif, serif">Asus&#8217; EEE PC, though useful in many other areas (see more extensive review <a href="http://www.scientific-computing.com/products/review_details.php?review_id=34" title="SCW review of Asus EEE PC" name="SCW review of Asus EEE PC" target="_blank">here</a>), is a computer designed specifically for education. A wireless platform cheap enough, light enough, robust enough, small enough and powerful enough to be seriously proposed as a go anywhere, work anywhere, one per child point of wireless entry into a networked school system. We don&#8217;t know whether this vision is about to become reality at this moment, but we don&#8217;t doubt that it will come about in time – and the EEE PC is certainly closer than anything else we have seen to the keystone which would make it possible.</font></p>
<p><font face="DejaVu Serif, serif">Over the past few months we have been sharing a set of these machines, moving them around different groups for a week or two at time and comparing notes on the results.</font></p>
<p><font face="DejaVu Serif, serif">The machine is small enough to just about go into a handbag, as some of our young female teenage students demonstrated, is big enough for adapted touch typing after some practice, has on board wireless or wired network connectivity, is provided with three USB ports plus microphone/headphone jacks and is remarkable resilient.</font></p>
<p><font face="DejaVu Serif, serif">Prices start at £167 (about $300 or €230 at time of writing), although the the ones we used were those with two or four megabytes of storage at £220 or £250 respectively ($400/€300 or $450/€340). Each machine in our set was also provided with a one gigabyte SD/MMC card, on which the default documents folder was configured to reside.</font></p>
<p><font face="DejaVu Serif, serif">Despite some remarkably rough treatment, the complete set survived and were returned to the supplier in full working order.</font></p>
<p><font face="DejaVu Serif, serif">That&#8217;s it for now. We will follow up with individual posts on our separate experiences over the trial period.</font></p>
<p><font face="DejaVu Serif, serif">[Contributed by Chandra on behalf of the whole trial group]</font></p>
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		<item>
		<title>InspireData (review)</title>
		<link>http://www.scientific-computing.com/education/archives/54</link>
		<comments>http://www.scientific-computing.com/education/archives/54#comments</comments>
		<pubDate>Thu, 05 Jul 2007 12:51:10 +0000</pubDate>
		<dc:creator>Felix Grant</dc:creator>
		
		<category><![CDATA[Handling data]]></category>

		<category><![CDATA[KS1]]></category>

		<category><![CDATA[KS2]]></category>

		<category><![CDATA[KS3]]></category>

		<category><![CDATA[graphing]]></category>

		<category><![CDATA[review - software]]></category>

		<category><![CDATA[user stories]]></category>

		<guid isPermaLink="false">http://www.scientific-computing.com/education/archives/54</guid>
		<description><![CDATA[Inspiration, the mind mapping software, is widely used in education.  InspireData is a new addition, in this academic year, from the same publisher.The principle behind InspireData is much the same as its established sibling:  visual learning by direct manipulation through an intuitive interface. I&#8217;ve  never seen anything to compare with it: data [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.scientific-computing.com/education/wp-content/uploads/2007/07/inspiredata-composite-10.jpg" onclick="return false;" title="Direct link to file"><img src="http://www.scientific-computing.com/education/wp-content/uploads/2007/07/inspiredata-composite-10.jpg" title="Composite of InspireData views" alt="Composite of InspireData views" align="right" height="212" width="300" /></a>Inspiration, the mind mapping software, is widely used in education.  InspireData is a new addition, in this academic year, from the same publisher.<font size="2"><span lang="EN">The principle behind InspireData is much the same as its established sibling:  visual learning by direct manipulation through an intuitive interface. I&#8217;ve  never seen anything to compare with it: data are entered (or copied and pasted)  into a conventional looking worksheet, instantly familiar to an Excel user, but  nothing after that resembles what you may be used to in a spreadsheet, graphics  program, or other data manipulation package. In trials with pupils and students  aged from eight to eighty three, over the past few weeks, I&#8217;ve found it uniquely  effective.</span></font></p>
<p><font size="2">When you first switch from the worksheet to visualisation, you will find your  data points scattered randomly all over the desktop. I found that this works  well with introductory sorting exercises with found objects or record cards -  especially if you start by applying a Venn diagram.</font></p>
<p><font size="2">I say &#8220;applying&#8221; a Venn diagram, not &#8220;drawing&#8221; one,  deliberately. Everything you (or the student) do here assembles itself before  your eyes, each data point moving across the screen from its random initial  position to the appropriate place in the graphic. Click the on screen Venn  diagram button twice, to create two set loops; click each loop in turn and  define them as &#8220;male&#8221; or &#8220;female&#8221;. Assuming that you have  entered the name and gender of each pupil as your data, the points will travel  quickly (but not <em>too</em> quickly) across the screen and cluster in the  appropriate loop segments. Now switch on data point labels with another click,  choosing &#8220;name&#8221;, and each point will show which pupil it represents.  Now each member of the class can watch her or his own personal avatar move about  in subsequent work.</font></p>
<p><font size="2">Now click the stack diagram button. The Venn loops disappear, the points move  again, and when everything comes to rest your pupils are stacked up in two bars  above &#8220;male&#8221; and &#8220;female&#8221; markers, graphically showing the  gender balance of the class.</font></p>
<p><font size="2">Everything works the same way. If you entered the heights of your class  members in centimetres, along with their genders, click the variable used for  that stack chart and select &#8220;height&#8221;. More visual rearrangement, as  the names shift around to align with the height bands which appear across the <em>x</em>-axis  to replace the gender labels, for a schematic histogram. Select colouring, and  the point beside each name changes hue to reflect gender - blue for girls, red  for boys, perhaps. The way height is distributed by gender is immediately there  for discussion. You can, if you wish, take the colouring back into a Venn  diagram but this time define the loops as (for example) &#8220;height more than  120cm&#8221; and &#8220;height less than 150cm&#8221;, then discuss the way genders  divide across the three set segments.</font></p>
<p><font size="2">Pie charts work the same way. Leave the gender colouring in place, and define  the sectors of the pie to reflect height bands - maybe start with the same  three, then add more to increase the resolution as discussion develops. With  each change, the names will shuffle about the screen to adopt their correct  positions.</font></p>
<p><font size="2">This needn&#8217;t seem to have anything to do with maths, so it&#8217;s a wonderful way  to painlessly develop categorisation and quantitative vision alongside science  as fun - possibly in an apparently nonscience context. I spent a session with a  ten year old soccer team, feeding in their own choice of vital statistics for  their personal heroes (club, field position, age, height, weight, number of  goals last season&#8230;; for Beckham, Gerard, Rooney&#8230;).</font></p>
<p><font face="Times New Roman" size="2"><span lang="EN-GB">Though  I didn&#8217;t use it here, there is the facility to use custom icons (either across a  whole variable or case by case), so a small photograph of each player would have  been a valuable addition.</span></font><font size="2"><span lang="EN">  Discussing the patterns which InspireData threw up, they generated their own  questions, hypotheses, lines of enquiry. One of them had read a rule of thumb  for ideal relation of height to weight - and InspireData moved the players (colour  coded by performance) into a scattergram. Then, two hours in, one lad said:  &#8220;could we use this for maths?&#8221;Getting the information into the worksheet is simplicity itself. There is a  simple data entry form, called &#8220;Questionnaire&#8221;, into which each  student can individually type their chosen information without having to  navigate the worksheet at all. You can, if you wish, add helpful comments to  each field (such as &#8220;how many goals did your player score last  season?&#8221;). The user types into clearly laid out boxes, edits until they are  happy, then a click commits the result to a row in the sheet.</span></font></p>
<p><font size="2">For its purpose, and its level, I can&#8217;t praise this program highly enough. If  you do any kind of data handling, in any subject, at any level where your  learners are new to data analysis and would benefit from a visual approach, buy  it.</font></p>
<p>[contributed by Felix Grant]</p>
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		<title>Polaris and me</title>
		<link>http://www.scientific-computing.com/education/archives/44</link>
		<comments>http://www.scientific-computing.com/education/archives/44#comments</comments>
		<pubDate>Tue, 26 Jun 2007 15:42:09 +0000</pubDate>
		<dc:creator>Felix Grant</dc:creator>
		
		<category><![CDATA[A-level]]></category>

		<category><![CDATA[AS-level]]></category>

		<category><![CDATA[GCSE]]></category>

		<category><![CDATA[KS3]]></category>

		<category><![CDATA[algebra]]></category>

		<category><![CDATA[fiction]]></category>

		<category><![CDATA[mathematics]]></category>

		<category><![CDATA[models]]></category>

		<category><![CDATA[physics]]></category>

		<category><![CDATA[practical activities]]></category>

		<category><![CDATA[user stories]]></category>

		<category><![CDATA[wider context]]></category>

		<guid isPermaLink="false">http://www.scientific-computing.com/education/archives/44</guid>
		<description><![CDATA[ 			 I was going to review Polaris, a science fiction novel  by Jack McDevitt. I&#8217;ve also been asked to write about what has happened to me  since I reviewed Sunstorm as well. They have a lot to do with each other  and I don&#8217;t think I can do them separately. So [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.scientific-computing.com/education/wp-admin/upload.php?style=inline&amp;tab=browse-all&amp;post_id=44&amp;_wpnonce=1dfaa7aeca&amp;ID=51&amp;action=view&amp;paged" id="file-link-51" title="j-mcdevitt-cover-polaris1.jpg" class="file-link image"> 			 <img src="http://www.scientific-computing.com/education/wp-content/uploads/2007/06/j-mcdevitt-cover-polaris1.jpg" title="j-mcdevitt-cover-polaris1.jpg" alt="j-mcdevitt-cover-polaris1.jpg" align="right" height="257" width="167" /></a>I was going to review <em>Polaris</em>, a science fiction novel  by Jack McDevitt. I&#8217;ve also been asked to write about what has happened to me  since I reviewed <em>Sunstorm</em> as well. They have a lot to do with each other  and I don&#8217;t think I can do them separately. So am doing them both together, and  I hope it makes sense.</p>
<p>Before my English teacher recommended <em>Sunstorm</em> I was  not interested in maths or science at all. In this essay I am going to save a  lot of explanation by just using <strong>bold type</strong> to show things and ideas which  are new to me since I started reading <em>Sunstorm</em>. I am glad that I was told  to use a pen name, because if my friends knew I was writing this I would be  socially dead forever.</p>
<p>After <a href="http://www.scientific-computing.com/education/archives/14" target="_blank">I  reviewed <em>Sunstorm</em></a>, I read <a href="http://www.scientific-computing.com/education/archives/17" target="_blank">Donna&#8217;s  review of <em>Seeker</em></a>. The thing that I liked most about <em>Sunstorm</em>  was <strong>the idea of a planet being fired across space</strong> to hit a sun, like a  stone being fired at a target with a catapult. Then my maths teacher showed me  how to <strong>model</strong> this on a computer, and I realised that it&#8217;s actually more  like firing the stone from a catapult in London and hitting a melon in  Australia or somewhere. Anyway, Donna&#8217;s review mentioned that something similar  happened in <em>Seeker</em>, so I read that as well.</p>
<p>I found that <em>Seeker</em> is the last book in a set of three  about the same characters (the first is <em>A Talent for </em>War and <em>Polaris</em>  is in the middle). So then I read the other two as well. All of the books have  the same pattern: there is a mystery, the main characters discover it through  something to do with the antiques trade, <strong>historical research</strong> gets them  close to solving the mystery, and the <strong>mathematics of moving bodies</strong>  finally gives them the answer. The mysteries are all different, and make you  want to read to the end, but I won&#8217;t spoil them by describing them here - and  anyway, it&#8217;s the maths bits that interest me (I never thought that I would hear  myself say that). The historical research interests me too.</p>
<p>In <em>Seeker</em> the maths was about how a <strong>stellar system</strong>  is affected by a <strong>brown dwarf star</strong> passing close by. In <em>A Talent for  War</em>, it&#8217;s where a spaceship would be after two hundred years. And in <em>Polaris</em>  it&#8217;s sort of like a cross between <em>Sunstorm</em> and <em>Seeker</em> because a  small but <strong>super dense</strong> star called a <strong>white dwarf</strong> hits an ordinary <strong>G  class star</strong> like our sun (not deliberately, it just happens) and goes  straight through it and out the other side and destroys it.</p>
<p>I have got totally into this moving bodies stuff. I find the  ideas exciting. My maths teacher has shown me how to find information about it  and I have done a lot of reading. He has also shown me how to use a <strong>spreadsheet</strong>  and a program called <a href="http://www.chartwellyorke.com/autograph.html" title="Autograph" target="_blank"><strong>Autograph</strong></a> to set up and investigate my own models. I  have learnt a learnt a lot but the the biggest thing I&#8217;ve learnt is that I have  gone as far as I can without learning some pretty scary maths.</p>
<p>I have started studying some <strong>AS maths modules</strong> on my  own. Well not really on my own because my maths teacher is helping me before  school and my uncle is helping me at home but I mean not in a class or anything.  I have completed module <strong>M1</strong>, which is the first mechanics module, and started on M2. Mechanics is what they call the sort of maths that will  eventually let me cover <strong>orbits and trajectories</strong> and stuff (M1 and M2  don&#8217;t get that far, but I need to understand the basics). To understand some of  the mechanics I need other maths, called <strong>pure maths</strong>, which doesn&#8217;t have  anything necessarily to do with mechanics but you use it as a sort of way to  describe things - my English teacher pointed out that it&#8217;s like I can only enjoy  poetry if I can already read. So I&#8217;ve done quite a bit of <strong>P1</strong> as well  (that&#8217;s the first pure maths module).</p>
<p>I am using some software called <strong><a href="http://www.chartwellyorke.com/derive.html" title="Derive" target="_blank">Derive</a></strong> to help me with  understanding the maths I am doing. There&#8217;s a lot of other software as well and none of it would be so exciting without the models which they let you build to try things out.</p>
<p>I&#8217;ve done a little bit of<strong> calculus</strong> with my maths  teacher and my uncle. Calculus is when you imagine very small bits of a problem  so you can get your head round it, then imagine that small bit happening over  and over again, forever, to make it back into the big problem again but now you  understand it. I haven&#8217;t explained that very well, but it&#8217;s important and it  works. Its how you can start with the <strong>velocity</strong> of something, and the <strong>gravity  of a star pulling it</strong>, and see where it will go, or the other way round.</p>
<p>By September I think I will have finished all three AS  modules. My uncle says I could take the AS exam, even though I won&#8217;t have done  my GCSE yet. But that would totally blow my cover and everyone would think I was  a geek. My teacher says he&#8217;ll see if I can take it somewhere else that nobody  knows me. I don&#8217;t know. I&#8217;ll see.</p>
<p>Doing all this other stuff has made me better in ordinary  school maths and science too. I used to be rubbish at algebra, but now it seems  easy. I know now that <strong>when you do experiments you do them lots of times and  then look at all the results,</strong> not just one, and now the handling data part  of maths makes sense too (but I don&#8217;t want to do the <strong>S1 statistics module</strong>  cos that looks really scary).</p>
<p>My maths teacher has set up some experiments for me, like  rolling a marble across a rubber sheet on a frame. You can poke your finger into  the rubber, or put a lead weight on it, and pretend the dent is a <strong>gravity  well</strong> and see what happens when the marble (which is supposed to be a lump of  rock in space) passes near it at different speeds. And we tried firing an air  gun through an egg in front of a video camera to see what might happen when the  white dwarf goes through the G type star in <em>Polaris</em>, which is a <span style="font-weight: bold">physical model</span> instead of the <span style="font-weight: bold">mathematical models</span> which you do with pen and paper or with software.</p>
<p>I&#8217;ve started to think about what I want to do in my life. I am  still most interested in literature and drama but I&#8217;m interested in other things  too. I&#8217;ve been doing paintings and models from the shapes that all the  trajectory models make, and imagined using them for stage sets - weird or what?  I just tell my friends they&#8217;re abstracts. Because of these novels by Jack  McDevitt I&#8217;ve got really into history as well, and I&#8217;ve seen the same sort of  graph shapes in history books as in mechanics, like the way population grows  looks like the way a rocket&#8217;s height changes as it takes off.</p>
<p>It would be nice to do everything, but I&#8217;m not sure you can.  People seem to do one thing or the other. Mr Grant who organises this site and  asked me to write about this stuff says he did literature as well as maths and  sciences when he did his A levels but he&#8217;s quite old and I think things have  changed since his day. He says that people who write books like <em>Sunstorm</em>  and <em>Seeker</em> need to understand the maths and science as well as being able  to write, and Jack McDevitt must understand history too, and I suppose that&#8217;s  true. But A levels are a long way yet. I don&#8217;t even start my GCSE subjects until  September.</p>
<p>Well, that&#8217;s a little bit about <em>Polaris</em> and quite a lot  about what&#8217;s happened to me since I read <em>Sunstorm</em>. I hope it wasn&#8217;t too  boring. And I hope nobody I know ever realises who I am.</p>
<p>[contributed by Lakshmi]</p>
<ol> <font size="2">McDevitt, J., A talent for war. 1989,  Sphere. 0747403333.</font><br />
<font size="2">McDevitt, J., <em>Polaris</em>. 2004, New York, Ace Books.  0441012027.</font><br />
<font size="2">McDevitt, J., <em>Seeker</em>. 2005, New York, Ace Books.  0441013295.</font><br />
<font size="2">Clarke, A.C. and Baxter, S. <em>Sunstorm: A time odyssey</em>. 2006, London, Gollancz. 0575078014</font></ol>
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		<title>Global warming and the Prisoner&#8217;s Dilemma</title>
		<link>http://www.scientific-computing.com/education/archives/41</link>
		<comments>http://www.scientific-computing.com/education/archives/41#comments</comments>
		<pubDate>Tue, 19 Jun 2007 07:20:22 +0000</pubDate>
		<dc:creator>Felix Grant</dc:creator>
		
		<category><![CDATA[AS-level]]></category>

		<category><![CDATA[KS3]]></category>

		<category><![CDATA[KS4]]></category>

		<category><![CDATA[Public Understanding of Science]]></category>

		<category><![CDATA[critical thinking]]></category>

		<category><![CDATA[discussion starters]]></category>

		<category><![CDATA[game theory]]></category>

		<category><![CDATA[user stories]]></category>

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		<description><![CDATA[Yesterday&#8217;s early morning email included a message from Pauline Laybourn of Minnesota,  pointing me to the following video:http://www.glumbert.com/media/global
I recommend watching it through, viewing it as an educational resource. Thank you, Pauline.
Having watched the clip, I followed Mike Willcox&#8217;s &#8216;YouTube&#8217; example and used  it as the departure point for a discussion session with some [...]]]></description>
			<content:encoded><![CDATA[<p>Yesterday&#8217;s early morning email included a message from Pauline Laybourn of Minnesota,  pointing me to the following video:<a href="http://www.glumbert.com/media/global">http://www.glumbert.com/media/global</a></p>
<p>I recommend watching it through, viewing it as an educational resource. Thank you, Pauline.</p>
<p>Having watched the clip, I followed <a href="http://www.scientific-computing.com/education/archives/39" target="_blank">Mike Willcox&#8217;s &#8216;YouTube&#8217; example</a> and used  it as the departure point for a discussion session with some thirteen year old  students within a &#8220;Public Understanding of Science&#8221; strand.</p>
<p>Which side you happen to sit on the global warming debate doesn&#8217;t matter; nor  does whether or not you are persuaded by the argument in this presentation. The  important point is the number of themes which are here.</p>
<p>There is, of course, the straightforward global warming issue which the  presenter is addressing. In my group of young teenagers, there was a lot of very  intelligent and perceptive discussion around the examples, choices and language  involved in completing the four cells of the decision grid shown on the  whiteboard in the video. Are the &#8220;worst case&#8221; squares <em>really</em>  the worst cases? Are they exaggerated? Are they understated? Are they off the  track altogether? Are they both so unacceptable that the whole exercise breaks  down?</p>
<p>There is also a very accessible entry point to game theory (game theory is a  branch of mathematics, but you can go a long way in general educational terms  without any explicit mathematical work). The result is an introduction to What  he&#8217;s sketching out is what game theorists call a <em>saddle point</em> - more  specifically, the type of saddle point known as a &#8220;minimax&#8221;. A minimax  is a decision which <em>minimises the maximum harmful outcomes</em> in a  given situation. A well known example of a situation where minimax may  apply is the Prisoner&#8217;s Dilemma thought experiment: a good Prisoner&#8217;s Dilemma  link, with an very accessible introduction leading to deeper material,  can  be found <a href="http://plato.stanford.edu/entries/prisoner-dilemma/" target="_blank">here  at the <em>Stanford Encyclopedia of Philosophy</em></a>; other links include <a href="http://en.wikipedia.org/wiki/Prisoner%27s_dilemma" target="_blank">a  <em>Wikipedia</em> entry</a>, an <a href="http://www.princeton.edu/%7Emdaniels/PD/PD.html" target="_blank">online  game at Princeton University</a>, and a <a href="http://www.constitution.org/pd/pd.htm" target="_blank">page  of links connecting the dilemma to public ethics issues at the Constitution  Society site</a>.</p>
<p>Looking away from science to the wider context, the decision consideration  process involved here is a valuable tool for thought in general. The video  would be a valuable trigger for an AS level Critical Thinking session with  sixteen year olds, but the critical thinking which it involves is an equally  valuable component for any study, of any subject, at any school level. I plan to  try it with eight year olds later in the week.</p>
<p>[contributed by Felix Grant]</p>
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		<title>Mathemagica - Mathematica Player completes the magic square</title>
		<link>http://www.scientific-computing.com/education/archives/37</link>
		<comments>http://www.scientific-computing.com/education/archives/37#comments</comments>
		<pubDate>Mon, 04 Jun 2007 07:36:36 +0000</pubDate>
		<dc:creator>Felix Grant</dc:creator>
		
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		<description><![CDATA[  			I have, in the past, seen the effective use by contributor AbsentCat of magic  squares in a remarkable spread of contexts. From the moment they learn to add  three single digit numbers together for a two digit answer (the  row/column/diagonal sum of a 3×3 magic square is  15), children [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.scientific-computing.com/education/wp-admin/upload.php?style=inline&amp;tab=browse-all&amp;post_id=-1180941652&amp;ID=38&amp;action=view&amp;paged" id="file-link-38" title="Magic Squares in Mathematica" class="file-link image">  			<img src="http://www.scientific-computing.com/education/wp-content/uploads/2007/06/candramagicsquares.jpg" title="Magic Squares in Mathematica" alt="Magic Squares in Mathematica" align="right" height="501" hspace="10" vspace="10" width="393" /></a>I have, in the past, seen the effective use by contributor AbsentCat of magic  squares in a remarkable spread of contexts. From the moment they learn to add  three single digit numbers together for a two digit answer (the  row/column/diagonal sum of a 3×3 magic square is  15), children are  fascinated. The intellectual appeal can still be triggered at any age above that  - I have seen it enthuse a mixed truancy group with ages from 10-16, a hospital  education group containing a very sick 18 year old cancer patient, and a  pensioners&#8217; Third Age study group. Only the management and presentation needs to  change.</p>
<p>And the magic square is not just an entry point to mathematics: it has  ramifications for almost every other curriculum (and wider) context.</p>
<p>Having seen this success I have, naturally, copied it in my own teaching and  staff development work. But always on paper. For very small children, a paper  sheet is the only approach that works (mark each correctly entered number with a  brightly coloured counter or, if appropriate in the context, a sweet or piece of  dried fruit). For older pupils, however, hands on ICT approaches offer  tremendous potential - and Allmath.com&#8217;s interactive &#8220;sheet of paper  equivalent&#8221; (see below) is wonderful. The missing element has, until now,  been an instant, hands on generator and explorer of any <em>n</em>×<em>n</em> magic  square or squares on demand.</p>
<p>For the teacher, <a href="http://www-ccs.ucsd.edu/matlab/techdoc/ref/magic.html" target="_blank">Matlab</a>  and many compatible systems (including the <a href="http://www.calerga.com/products/Sysquake/index.html#SQLight" target="_blank">free  version of Sysquake</a> and its Palm implementation <a href="http://www.calerga.com/doc/LME_arr.htm" target="_blank">Lyme</a>)  offer a very useful command to generate magic squares: &#8220;magic(n)&#8221;  where <em>n</em> is the size of the square. (My thanks to AbsentCat, who pointed  me to these resources.) For some older pupils, these are also useful.</p>
<p>There are a lot of useful materials on the web for building an ICT based  &#8220;magic square portal&#8221; in the classroom. All that is needed is an  interactive square calculator. For older secondary ages (Y8 for some pupils, Y13  or beyond for others), <a href="http://www.calerga.com/products/SQR/index.html" target="_blank">Sysquake  Remote</a> web implementation is a possibility, but not for the primary years.  The <a href="http://demonstrations.wolfram.com/" target="_blank">Wolfram  Demonstrations Project</a> and <a href="http://www.wolfram.com/products/player/" target="_blank">free  player</a>, however, offer just the thing: <a href="http://demonstrations.wolfram.com/MagicSquare/" target="_blank">a  magic square generator with &#8220;dragable&#8221; column/row/locus cursor</a>.</p>
<p>This Mathematica demonstration allows a magic square of any (odd number) size  from 1 to 13 to be generated instantly using a slider at the top of the frame. A  cursor can then be dragged around the square, highlighting the row and column  containing a particular selected cell. Computation is left to the pupil, which  is valuable arithmetic practice, but the cells involved are clearly isolated  which minimises mistakes. A perfect fit for the missing piece in the ICT magic  squares session.</p>
<p>Starting points for other material which has served me well are:</p>
<ul>
<li><a href="http://mathforum.org/alejandre/magic.square/adler/adler.whatsquare.html" target="_blank">Allan      Adler&#8217;s Mathforum pages on magic squares</a></li>
<li><a href="http://www.allmath.com/magicsquare.php">Allmath.com&#8217;s interactive      equivalent of a paper magic square sheet</a></li>
</ul>
<p>[contributed by Chandra]</p>
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		<title>Learning to start small in Cabri3D</title>
		<link>http://www.scientific-computing.com/education/archives/35</link>
		<comments>http://www.scientific-computing.com/education/archives/35#comments</comments>
		<pubDate>Tue, 22 May 2007 23:47:25 +0000</pubDate>
		<dc:creator>Felix Grant</dc:creator>
		
		<category><![CDATA[CDT]]></category>

		<category><![CDATA[KS1]]></category>

		<category><![CDATA[KS2]]></category>

		<category><![CDATA[KS3]]></category>

		<category><![CDATA[Software]]></category>

		<category><![CDATA[active geometry]]></category>

		<category><![CDATA[geometry]]></category>

		<category><![CDATA[mathematics]]></category>

		<guid isPermaLink="false">http://www.scientific-computing.com/education/archives/35</guid>
		<description><![CDATA[I was interested in AbsentCat&#8217;s Active  Geometry post, talking of a &#8220;geometry processor&#8221; doing  wonderful things, but learning to use it sounded too much to cope with in the  endless pressure of a school day. I work with young teenagers who should be in  early Key Stage Four, but, because their [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.scientific-computing.com/education/wp-content/uploads/2007/05/bobthebumblercabri3dcube.gif" onclick="return false;" title="Direct link to file"><img src="http://www.scientific-computing.com/education/wp-content/uploads/2007/05/bobthebumblercabri3dcube.gif" title="bobthebumblercabri3dcube.gif" alt="bobthebumblercabri3dcube.gif" align="right" height="286" width="313" /></a>I was interested in AbsentCat&#8217;s <em><a href="http://www.scientific-computing.com/education/archives/7" target="_blank">Active  Geometry</a></em> post, talking of a &#8220;geometry processor&#8221; doing  wonderful things, but learning to use it sounded too much to cope with in the  endless pressure of a school day. I work with young teenagers who should be in  early Key Stage Four, but, because their previous education has been disrupted  by events beyond their control or a teacher&#8217;s capacity to imagine, are in most  cases struggling to master KS2 or even KS1. How could this active geometry  business help them or me? But, during a staff development workshop, I was shown the ready made examples  accompanying a copy of the three dimensional version, Cabri3D, <a href="http://www.scientific-computing.com/education/archives/7#comments" target="_blank">mentioned  by Philip Yorke</a>. One of them addressed a topic which I was due to tackle  with my youngsters: the nets of a solid. When I expressed interest in that  example, I was offered a short loan of the laptop on which the workshop  demonstration had been run.</p>
<p>Very uncertainly, I rigged up the machine and waited for my class. And they  loved it. They are very videogame savvy, and related to the direct manipulation  of an onscreen object in a way they had never related to paper or cardboard  equivalents. The software allows them to pick up a single section of the  flattened net, swing it along a guide path, and have the attached panels follow  it. The cube assembles itself. Then a face can be swung back, restoring the 3D solid  to flat net. As many times as they wish. With the ice broken, they were then  amenable to physical exploration in a way that they had never been before.</p>
<p>Since then, I have read <a href="http://www.scientific-computing.com/education/archives/29" target="_blank">Chandra&#8217;s  account of her Beanbag Thrower</a> - another example of starting small, with a  simple and manageable aspect, not being overawed by the greater power available.  I have learned a lot from the experience, and learned a lot too from her  account. Next time, I shall be bolder - integrating the software into a lesson  plan, as she has, rather than just starting with it. I have borrowed the  demonstration machine again, and next week I shall be using the 2D version,  Cabri II Plus, for a more ambitious project around bicycle wheels. I intend to  watch the demonstration videos, have signed up for another workshop on geometric  software in CDT, and plan to spend the summer reinventing myself - bring it on.</p>
<p>[contributed by BobTheBumbler]</p>
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