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	<title>Scientific Computing World: Education &#187; A-level</title>
	<link>http://www.scientific-computing.com/education</link>
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	<pubDate>Fri, 23 May 2008 18:17:12 +0000</pubDate>
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		<title>Muzak to math by</title>
		<link>http://www.scientific-computing.com/education/archives/68</link>
		<comments>http://www.scientific-computing.com/education/archives/68#comments</comments>
		<pubDate>Mon, 12 Nov 2007 20:29:55 +0000</pubDate>
		<dc:creator>Felix Grant</dc:creator>
		
		<category><![CDATA[A-level]]></category>

		<category><![CDATA[Handling data]]></category>

		<category><![CDATA[KS4]]></category>

		<category><![CDATA[Public Understanding of Science]]></category>

		<category><![CDATA[mathematics]]></category>

		<category><![CDATA[models]]></category>

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		<guid isPermaLink="false">http://www.scientific-computing.com/education/archives/68</guid>
		<description><![CDATA[We are in the throes of initial planning for a series of &#8220;Music and Maths&#8221;  sessions aimed at 16-19 year old students, to culminate in a public performance.  Using a mix of computing technologies and Blue Peter style building from  scratch, the idea is to start from rediscovery of the twelve note [...]]]></description>
			<content:encoded><![CDATA[<p>We are in the throes of initial planning for a series of &#8220;Music and Maths&#8221;  sessions aimed at 16-19 year old students, to culminate in a public performance.  Using a mix of computing technologies and Blue Peter style building from  scratch, the idea is to start from rediscovery of the twelve note scale and  build up through construction of instruments.</p>
<p>The first problem we have encountered is an apparent dearth of devices or  software which will listen to a note and read out its frequency. There are  plenty of them (aimed at instrument tuning) which will do it the other way  round, reading out a note name (C, F#, G, etc), but not a frequency. And  although we did work out an alternative approach based on these guitar tuners,  the interference from a building full of computing equipment, hearing aid loop  generators, WiFi networks, several hundred cellphones etc, swamped them and made  them useless.</p>
<p>A microphone attached to an oscilloscope is too unwieldy for our purpose:  first introduce the oscilloscope, then explain the setting of time bases, learn  to disregard noise &#8230; a one hour session would be over before anything useful  had even stared. It will be useful and interesting further in, but not at the  beginning.</p>
<p>Plan C involves auditory comparison of a tone generator signal to played  keyboard and guitar string notes, by tweaking the frequency specified in the  generator and deciding by consensus when a played note has been matched. This  looks initially promising. We have started with <a href="http://www.nch.com.au/tonegen/index.html">NCH&#8217;s tone generator</a>,  which works well; the <a href="http://www.phy.ntnu.edu.tw/ntnujava/index.php?topic=17">synthesiser at  National Taiwan Normal University&#8217;s physics department</a> also looks promising:</p>
<p>An alternative,  offering sequential playing of different frequencies  will be needed for subsequent work; a purpose made interface for preference,  though it could be done using a mathematics package or even BASIC at a pinch.  Ivor has written one as a Java Applet, but security measures  in the browser environment where it will be used are raising barriers which have still to be resolved.</p>
<p>More as the idea progresses&#8230;</p>
<p>[contributed by Ivor McGillivray and Felix Grant]</p>
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		<title>Stonehenge - mathematics and environmental education</title>
		<link>http://www.scientific-computing.com/education/archives/60</link>
		<comments>http://www.scientific-computing.com/education/archives/60#comments</comments>
		<pubDate>Mon, 27 Aug 2007 06:45:06 +0000</pubDate>
		<dc:creator>Felix Grant</dc:creator>
		
		<category><![CDATA[A-level]]></category>

		<category><![CDATA[A2-level]]></category>

		<category><![CDATA[AS-level]]></category>

		<category><![CDATA[Environment]]></category>

		<category><![CDATA[GCSE]]></category>

		<category><![CDATA[Public Understanding of Science]]></category>

		<category><![CDATA[critical thinking]]></category>

		<category><![CDATA[discussion starters]]></category>

		<category><![CDATA[geography]]></category>

		<category><![CDATA[mathematics]]></category>

		<category><![CDATA[physics]]></category>

		<category><![CDATA[practical activities]]></category>

		<category><![CDATA[secondary education]]></category>

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		<guid isPermaLink="false">http://www.scientific-computing.com/education/archives/60</guid>
		<description><![CDATA[This is a brief description of the Stonehenge trip mentioned on May 1st this year under the heading Sun, moon and stones.
A much fuller description is provided on the Articles and papers page.
The Field Visit
 A-Level and pre-GCSE Mathematics students took part in a Field Visit to Stonehenge in 1st May 2007, one day before [...]]]></description>
			<content:encoded><![CDATA[<p>This is a brief description of the Stonehenge trip <a href="http://www.scientific-computing.com/education/archives/21" title="Sun, moon and stones" target="_blank">mentioned on May 1st this year</a> under the heading <em>Sun, moon and stones</em>.</p>
<p>A much fuller description is provided on the <a href="http://www.scientific-computing.com/education/articles-and-papers/" title="Articles and papers" target="_blank">Articles and papers</a> page.</p>
<p><strong>The Field Visit</strong></p>
<p class="MsoBodyText"> A-Level and pre-GCSE Mathematics students took part in a Field Visit to Stonehenge in 1<sup>st</sup> May 2007, one day before Full Moon. The curriculum comprised practical project-based activities integrating content from mathematics, astronomy, climate science and history<sup>1</sup>. The party was permitted full Stone Circle Access in the evening – and an opportunity to observe moonrise and sunset from the centre of the monument. These activities were documented on film, and students were encouraged to take part in its production. The Field Visit had two main aims:</p>
<p><!--[if !supportLists]--><!--[endif]--></p>
<ul>
<li>to improve mathematics motivation;</li>
</ul>
<ul>
<li><!--[if !supportLists]--><span style="font-family: Symbol; color: black"><span></span></span>to afford learners a powerful affective experience of the natural world.</li>
</ul>
<p class="MsoBodyText">The latter goal features prominently in certain understandings of environmental education.</p>
<h3><strong>Summary of findings</strong><span style="font-size: 10pt; font-family: Symbol; color: black"></span></h3>
<ul>
<li><span style="font-size: 10pt; font-family: Symbol; color: black"><span></span></span><!--[endif]--><span style="font-size: 10pt; font-family: Arial">The Field Visit was highly rated by student participants. <o:p></o:p></span></li>
</ul>
<p><!--[if !supportLists]--></p>
<ul>
<li><span style="font-size: 10pt; font-family: Arial">There is some evidence that the Field Visit improved interest in mathematics within both pre-GCSE and A-Level cohorts. In the case of the pre-GCSE cohort, however, this effect seems to have been temporary, although situational interest was stimulated on the day. This cohort seemed to especially appreciate the opportunity of using mathematical tools. Some amongst the A-Level cohort expressed a preference for contextualising mathematics within integrated project-based curricula. <o:p></o:p></span></li>
</ul>
<ul>
<li><!--[if !supportLists]--><span style="font-size: 10pt; font-family: Symbol; color: black"><span></span></span><!--[endif]--><span style="font-size: 10pt; font-family: Arial">Stone Circle Access afforded a majority of student participants a powerfully affective experience. Here are some of the words that students chose to describe their experience:<em> inspiring, fabulous, stunning, intriguing, mystical, awesome, epic, great, fascinating, indescribable</em>.<o:p></o:p></span></li>
</ul>
<p><!--[if !supportLists]--></p>
<ul>
<li><span style="font-size: 10pt; font-family: Symbol; color: black"><span></span></span><span style="font-size: 10pt; font-family: Arial">The experience of some individuals might be characterised in terms of cosmological based identification. For example, one student reported</span><span style="font-size: 10pt; font-family: Arial"><br />
&#8230;</span><em><span style="font-size: 10pt; font-family: Arial; color: black" lang="EN">it was like in Physics when you talk about the Universe. Inside the circle she felt small. The builders of Stonehenge were probably smaller than her. But still managed to put up those big stones. She felt small in comparison to them.</span></em><!--[if !supportFootnotes]--><br clear="all" /></li>
</ul>
<hr align="left" size="1" width="33%" />  <!--[endif]--></p>
<p class="MsoBodyText"> <span style="font-size: 9pt">[1] The objective of the A-Level mathematics activity was to calculate the azimuth (bearing East of True North) of the Summer Solstice sunrise in 2000 AD, 2000 BC, 3000 BC as seen from the centre of Stonehenge using a theodolite and trigonometry. The sunrise azimuth slowly varies over millennia due to oscillation of the tilt of the earth. This oscillation is one of the three Milankovitch cycles and it is thought to have been a causal factor in the alternation of glacial and inter-glacial periods between one and three million years ago. <o:p></o:p></span></p>
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		<title>Polaris and me</title>
		<link>http://www.scientific-computing.com/education/archives/44</link>
		<comments>http://www.scientific-computing.com/education/archives/44#comments</comments>
		<pubDate>Tue, 26 Jun 2007 15:42:09 +0000</pubDate>
		<dc:creator>Felix Grant</dc:creator>
		
		<category><![CDATA[A-level]]></category>

		<category><![CDATA[AS-level]]></category>

		<category><![CDATA[GCSE]]></category>

		<category><![CDATA[KS3]]></category>

		<category><![CDATA[algebra]]></category>

		<category><![CDATA[fiction]]></category>

		<category><![CDATA[mathematics]]></category>

		<category><![CDATA[models]]></category>

		<category><![CDATA[physics]]></category>

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		<guid isPermaLink="false">http://www.scientific-computing.com/education/archives/44</guid>
		<description><![CDATA[ 			 I was going to review Polaris, a science fiction novel  by Jack McDevitt. I&#8217;ve also been asked to write about what has happened to me  since I reviewed Sunstorm as well. They have a lot to do with each other  and I don&#8217;t think I can do them separately. So [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.scientific-computing.com/education/wp-admin/upload.php?style=inline&amp;tab=browse-all&amp;post_id=44&amp;_wpnonce=1dfaa7aeca&amp;ID=51&amp;action=view&amp;paged" id="file-link-51" title="j-mcdevitt-cover-polaris1.jpg" class="file-link image"> 			 <img src="http://www.scientific-computing.com/education/wp-content/uploads/2007/06/j-mcdevitt-cover-polaris1.jpg" title="j-mcdevitt-cover-polaris1.jpg" alt="j-mcdevitt-cover-polaris1.jpg" align="right" height="257" width="167" /></a>I was going to review <em>Polaris</em>, a science fiction novel  by Jack McDevitt. I&#8217;ve also been asked to write about what has happened to me  since I reviewed <em>Sunstorm</em> as well. They have a lot to do with each other  and I don&#8217;t think I can do them separately. So am doing them both together, and  I hope it makes sense.</p>
<p>Before my English teacher recommended <em>Sunstorm</em> I was  not interested in maths or science at all. In this essay I am going to save a  lot of explanation by just using <strong>bold type</strong> to show things and ideas which  are new to me since I started reading <em>Sunstorm</em>. I am glad that I was told  to use a pen name, because if my friends knew I was writing this I would be  socially dead forever.</p>
<p>After <a href="http://www.scientific-computing.com/education/archives/14" target="_blank">I  reviewed <em>Sunstorm</em></a>, I read <a href="http://www.scientific-computing.com/education/archives/17" target="_blank">Donna&#8217;s  review of <em>Seeker</em></a>. The thing that I liked most about <em>Sunstorm</em>  was <strong>the idea of a planet being fired across space</strong> to hit a sun, like a  stone being fired at a target with a catapult. Then my maths teacher showed me  how to <strong>model</strong> this on a computer, and I realised that it&#8217;s actually more  like firing the stone from a catapult in London and hitting a melon in  Australia or somewhere. Anyway, Donna&#8217;s review mentioned that something similar  happened in <em>Seeker</em>, so I read that as well.</p>
<p>I found that <em>Seeker</em> is the last book in a set of three  about the same characters (the first is <em>A Talent for </em>War and <em>Polaris</em>  is in the middle). So then I read the other two as well. All of the books have  the same pattern: there is a mystery, the main characters discover it through  something to do with the antiques trade, <strong>historical research</strong> gets them  close to solving the mystery, and the <strong>mathematics of moving bodies</strong>  finally gives them the answer. The mysteries are all different, and make you  want to read to the end, but I won&#8217;t spoil them by describing them here - and  anyway, it&#8217;s the maths bits that interest me (I never thought that I would hear  myself say that). The historical research interests me too.</p>
<p>In <em>Seeker</em> the maths was about how a <strong>stellar system</strong>  is affected by a <strong>brown dwarf star</strong> passing close by. In <em>A Talent for  War</em>, it&#8217;s where a spaceship would be after two hundred years. And in <em>Polaris</em>  it&#8217;s sort of like a cross between <em>Sunstorm</em> and <em>Seeker</em> because a  small but <strong>super dense</strong> star called a <strong>white dwarf</strong> hits an ordinary <strong>G  class star</strong> like our sun (not deliberately, it just happens) and goes  straight through it and out the other side and destroys it.</p>
<p>I have got totally into this moving bodies stuff. I find the  ideas exciting. My maths teacher has shown me how to find information about it  and I have done a lot of reading. He has also shown me how to use a <strong>spreadsheet</strong>  and a program called <a href="http://www.chartwellyorke.com/autograph.html" title="Autograph" target="_blank"><strong>Autograph</strong></a> to set up and investigate my own models. I  have learnt a learnt a lot but the the biggest thing I&#8217;ve learnt is that I have  gone as far as I can without learning some pretty scary maths.</p>
<p>I have started studying some <strong>AS maths modules</strong> on my  own. Well not really on my own because my maths teacher is helping me before  school and my uncle is helping me at home but I mean not in a class or anything.  I have completed module <strong>M1</strong>, which is the first mechanics module, and started on M2. Mechanics is what they call the sort of maths that will  eventually let me cover <strong>orbits and trajectories</strong> and stuff (M1 and M2  don&#8217;t get that far, but I need to understand the basics). To understand some of  the mechanics I need other maths, called <strong>pure maths</strong>, which doesn&#8217;t have  anything necessarily to do with mechanics but you use it as a sort of way to  describe things - my English teacher pointed out that it&#8217;s like I can only enjoy  poetry if I can already read. So I&#8217;ve done quite a bit of <strong>P1</strong> as well  (that&#8217;s the first pure maths module).</p>
<p>I am using some software called <strong><a href="http://www.chartwellyorke.com/derive.html" title="Derive" target="_blank">Derive</a></strong> to help me with  understanding the maths I am doing. There&#8217;s a lot of other software as well and none of it would be so exciting without the models which they let you build to try things out.</p>
<p>I&#8217;ve done a little bit of<strong> calculus</strong> with my maths  teacher and my uncle. Calculus is when you imagine very small bits of a problem  so you can get your head round it, then imagine that small bit happening over  and over again, forever, to make it back into the big problem again but now you  understand it. I haven&#8217;t explained that very well, but it&#8217;s important and it  works. Its how you can start with the <strong>velocity</strong> of something, and the <strong>gravity  of a star pulling it</strong>, and see where it will go, or the other way round.</p>
<p>By September I think I will have finished all three AS  modules. My uncle says I could take the AS exam, even though I won&#8217;t have done  my GCSE yet. But that would totally blow my cover and everyone would think I was  a geek. My teacher says he&#8217;ll see if I can take it somewhere else that nobody  knows me. I don&#8217;t know. I&#8217;ll see.</p>
<p>Doing all this other stuff has made me better in ordinary  school maths and science too. I used to be rubbish at algebra, but now it seems  easy. I know now that <strong>when you do experiments you do them lots of times and  then look at all the results,</strong> not just one, and now the handling data part  of maths makes sense too (but I don&#8217;t want to do the <strong>S1 statistics module</strong>  cos that looks really scary).</p>
<p>My maths teacher has set up some experiments for me, like  rolling a marble across a rubber sheet on a frame. You can poke your finger into  the rubber, or put a lead weight on it, and pretend the dent is a <strong>gravity  well</strong> and see what happens when the marble (which is supposed to be a lump of  rock in space) passes near it at different speeds. And we tried firing an air  gun through an egg in front of a video camera to see what might happen when the  white dwarf goes through the G type star in <em>Polaris</em>, which is a <span style="font-weight: bold">physical model</span> instead of the <span style="font-weight: bold">mathematical models</span> which you do with pen and paper or with software.</p>
<p>I&#8217;ve started to think about what I want to do in my life. I am  still most interested in literature and drama but I&#8217;m interested in other things  too. I&#8217;ve been doing paintings and models from the shapes that all the  trajectory models make, and imagined using them for stage sets - weird or what?  I just tell my friends they&#8217;re abstracts. Because of these novels by Jack  McDevitt I&#8217;ve got really into history as well, and I&#8217;ve seen the same sort of  graph shapes in history books as in mechanics, like the way population grows  looks like the way a rocket&#8217;s height changes as it takes off.</p>
<p>It would be nice to do everything, but I&#8217;m not sure you can.  People seem to do one thing or the other. Mr Grant who organises this site and  asked me to write about this stuff says he did literature as well as maths and  sciences when he did his A levels but he&#8217;s quite old and I think things have  changed since his day. He says that people who write books like <em>Sunstorm</em>  and <em>Seeker</em> need to understand the maths and science as well as being able  to write, and Jack McDevitt must understand history too, and I suppose that&#8217;s  true. But A levels are a long way yet. I don&#8217;t even start my GCSE subjects until  September.</p>
<p>Well, that&#8217;s a little bit about <em>Polaris</em> and quite a lot  about what&#8217;s happened to me since I read <em>Sunstorm</em>. I hope it wasn&#8217;t too  boring. And I hope nobody I know ever realises who I am.</p>
<p>[contributed by Lakshmi]</p>
<ol> <font size="2">McDevitt, J., A talent for war. 1989,  Sphere. 0747403333.</font><br />
<font size="2">McDevitt, J., <em>Polaris</em>. 2004, New York, Ace Books.  0441012027.</font><br />
<font size="2">McDevitt, J., <em>Seeker</em>. 2005, New York, Ace Books.  0441013295.</font><br />
<font size="2">Clarke, A.C. and Baxter, S. <em>Sunstorm: A time odyssey</em>. 2006, London, Gollancz. 0575078014</font></ol>
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		<title>Virtual experiments from Kinetic Books</title>
		<link>http://www.scientific-computing.com/education/archives/16</link>
		<comments>http://www.scientific-computing.com/education/archives/16#comments</comments>
		<pubDate>Tue, 17 Apr 2007 12:03:48 +0000</pubDate>
		<dc:creator>Felix Grant</dc:creator>
		
		<category><![CDATA[A-level]]></category>

		<category><![CDATA[A2-level]]></category>

		<category><![CDATA[AS-level]]></category>

		<category><![CDATA[Software]]></category>

		<category><![CDATA[active geometry]]></category>

		<category><![CDATA[mathematics]]></category>

		<category><![CDATA[physics]]></category>

		<category><![CDATA[primary education]]></category>

		<category><![CDATA[review - software]]></category>

		<category><![CDATA[secondary education]]></category>

		<category><![CDATA[virtual experiments]]></category>

		<category><![CDATA[wider context]]></category>

		<guid isPermaLink="false">http://www.scientific-computing.com/education/archives/16</guid>
		<description><![CDATA[Supplier: Kinetic Books, http://www.kineticbooks.com.
One of the challenges in tackling the declining popularity of science subjects throughout education, or seeking to increase the scientific literacy of those who will not be scientists, is how to make experimental science concepts accessible, fun and relevant. Tapping into the skills and environments which young people already inhabit is one [...]]]></description>
			<content:encoded><![CDATA[<p><font size="2"><strong>Supplier: </strong>Kinetic Books, <a href="http://www.kineticbooks.com/">http://www.kineticbooks.com</a>.</font></p>
<p><a href="http://www.scientific-computing.com/education/wp-content/uploads/2007/04/kineticbooksmontage.jpg" title="Kinetic Books cannon montage"><img src="http://www.scientific-computing.com/education/wp-content/uploads/2007/04/kineticbooksmontage.jpg" title="Kinetic Books cannon montage" alt="Kinetic Books cannon montage" align="right" height="298" width="360" /></a>One of the challenges in tackling the declining popularity of science subjects throughout education, or seeking to increase the scientific literacy of those who will not be scientists, is how to make experimental science concepts accessible, fun and relevant. Tapping into the skills and environments which young people already inhabit is one very good way to tackle that challenge.</p>
<p>Kinetic Books offer a system of online or CD based textbooks and virtual labs; I was particularly interested in the Virtual Labs, and concentrated mainly on those. The system is explicitly designed for learning across a range of physics topics, but the way they are presented makes it very easy to incorporate selections from the material into other courses too. Mathematics, of course, is an obvious beneficiary, but scientific thinking components can be introduced or strengthened within other areas from social studies through critical thinking and public understanding of science to art history.</p>
<p>There is a core of instructional material, with good use of hypertext sidebars offering expanded information plus frequent check and stimulus questions. There are also links to material elsewhere, and graphically simulated experiments. It could be used as a self study resource pure and simple; there will be contexts in which that is appropriate, but for me the strength lies in the ease with which bite sized parts can be used to enrich other approaches.</p>
<p>The levels of mathematics involved encourage this second view. Learners do not need calculus, but are expected to be comfortable and fluent in manipulation of inverse quadratics. The interactive simulations, on the other hand, could be used alone to develop intuitive understanding at any level from infant school upward. Selecting portions in this way, I&#8217;ve experimented successfully with learners aged from 8 to 34. There is also the question of national differences in curriculum; British teachers would find frequent discontinuities between US and UK content if they tried to work exactly to KB&#8217;s structure without adaption.</p>
<p>For me, the simulations are the real centre. Using graphics to good effect they provide the opportunity for hands on experiment with a range of models which are difficult or impossible to set up physically, and hard to observe reliably.</p>
<p>The motion of a simple projectile can be modelled easily enough using a bouncing ball, but monitoring the velocity and position of that ball with any precision requires either video recording or specialised equipment and lots of time. Getting access to a helicopter is usually both difficult and expensive. Orbital mechanics are entirely beyond any realistic classroom or lecture theatre environment. Using Kinetic Books&#8217; virtual physics lab, all three become very quick and trivially easy to explore, with unlimited reruns allowing deep exploration in the time needed just to set up a ball bouncing experiment.</p>
<p>The simple projectile is modelled as a cannon ball (one dimensional motion having already been covered beforehand). First it rolls out of the muzzle and falls vertically to ground. Then, by adjusting the muzzle velocity, the learner attempts to drop it into a pile of sand some distance away - unsuccessful attempts remaining on the ground where they land, as markers, while trial and error brings subsequent shots closer and closer until the sand pile is scattered by a direct hit.</p>
<p>The cannon starts in a fairytale Arthurian style castle, then later appears on a globe as Newton&#8217;s Cannon for the first introduction to orbital and escape velocities. After that, it is replaced by the moon - which, in a game style setup, must be restored to orbital velocity before it falls and destroys the Earth. Further simulations involve docking of two spacecraft on different orbits, the twin moons of Mars, and so on. The orbits concerned are not simple geocentric circles, either - Deimos, for instance, changes its elliptical motion in relation to both Mars and Phobos, its velocity visibly changing between perigee and apogee.</p>
<p>I&#8217;ve concentrated on projectile motion because it is a key part of the freely available trial material, but there are plenty of other topics - waves, thermodynamics, electricity and magnetism, light and optics - at levels from the concept of measurement to special relativity and quantum or nuclear physics.</p>
<p>Pricing is realistic in comparison to other resources, and can be managed in various ways to suit different usages - even light use will justify the expenditure on perpetual licences, and individual private copies are affordable by any student who already buys course books. The experiments rely on Java, Quicktime and Flash, but those are free downloads. I hit an initial problem with some of them not displaying correctly, but response from Kinetic Books to my call for help was prompt and effective - the solution is a simple tick box in Quicktime&#8217;s setup.</p>
<p>Nothing in this world is ever perfect, and a review wouldn&#8217;t be complete without mentioning a couple of minor reservations, and the textbook entry on SI units illustrates both.</p>
<p>The importance of &#8220;powers of ten&#8221; is presented, and 1000 metres in a kilometre is given as an example (though this is an American text, so be prepared for US spellings of &#8220;meters&#8221; and &#8220;kilometers&#8221;). The principle of ten to the power three as a standard spacing, however, is not made clear without following further links.</p>
<p>Then there is the embedding within a wider, nonscience cultural context. This is one of the things I really like about Kinetic Books, and a reason why I would recommend them, but it has its tightropes and pitfalls. For instance, while I am very glad to see the origins of the SI set in the larger picture of revolutionary France, I might have preferred students to decide for themselves, rather than be told, that the &#8220;revolutionaries were a little extreme (as revolutionaries tend to be)&#8221;.</p>
<p>But, I repeat, these are minor details in a well designed and thought out whole which I recommend.</p>
<p>I&#8217;m very grateful to Donna (see contributors page) for pointing me towards these resources.</p>
<p><font size="2"><strong>Supplier: </strong>Kinetic Books, <a href="http://www.kineticbooks.com/">http://www.kineticbooks.com</a>.</font></p>
<p>[Contributed by AbsentCat]</p>
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